Street fighter 6 ps5 release date1/19/2024 ![]() ![]() – There are no individual character adjustments since the last Closed Beta Test. – Fixed some bugs, as well as tweaked some aspects of the game related to controls and overall strategy. Article Continues Below - Battle Adjustments – Fixed an issue where the Frame Meter would not work correctly if you chose to restore default settings. – Fixed an issue in Extreme Battle where if a projectile was on the screen, and Juri attacked an explosive with Fuhajin, she would be stuck in the Fuhajin animation until the projectile disappeared. – Fixed an issue where spectating one battle cabinet while queued up at another cabinet caused a communication error and a black screen when the match you’re spectating is about to end. – Adjusted how input delay works when the connection status causes frequent changes to the delay (represented by the D value at the top of screen), so that it will no longer decrease in a round where there has been an increase. Please note that depending on the monitor, you may experience some tearing. This is especially useful if you are using a monitor capable of displaying at 120Hz on PlayStation®5 and Xbox Series X|S.įor the Steam version the same effect can be achieved by turning this option on, setting Vsync to off, and setting the refresh rate to 120 Hz or higher. Turning this option on will shorten the gap between your inputs and the action happening on-screen. New FeatureĪdded an option to reduce input delay in the Graphics menu. – Fixed an issue that would cause the game to freeze if you tried to sign out of your profile while in the Battle Hub. Street Fighter 6 closed beta 2 patch notes Bug Fixes
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